[ANNOUNCE] mesa 24.2.3

Eric Engestrom <[email protected]>
Newsgroups gmane.comp.video.mesa3d.devel
Message-ID <wn2wbwa7it7rzpp2tsnq6rdo6a6yglj5pb4tdabcxou7hb3r5z@shlt2qpia6h4>
Hello everyone,

The bugfix release 24.2.3 is now available.

If you find any issues, please report them here:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/new

The next bugfix release is due in two weeks, on October 2nd.

Cheers,
  Eric

---

Boris Brezillon (1):
      pan/kmod: Don't cap VM bind operations to one

Daniel Stone (1):
      ci/alpine: Fix shellcheck errors

Dave Airlie (5):
      vl/bitstream: use an int32_t for se encoding.
      radv/video: handling encoding both sps and pps in same buffer
      radv: Fix radeon_enc_code_ue with values over 2^16
      radv/video: fix encode reference slot counting
      radv/video/enc: report pps overrides in feedback for h265

David Heidelberg (3):
      nir_lower_mem_access_bit_sizes: Assert when 0 components or bits are requested
      freedreno/ir3: Use nir_lower_mem_access_bit_sizes instead custom lowering
      ci/freedreno: move disabled a530 entries back to main gitlab-ci.yml

David Rosca (4):
      meson/megadriver: Add megadriver_libdir argument
      targets/va: Build va driver into libgallium when building with dri
      targets/vdpau: Build vdpau driver into libgallium when building with dri
      radeonsi: Disable EFC on VCN 2.2

Dylan Baker (3):
      docs: update sha sums for 24.2.2
      iris: Run checks that do not require resources before creating them
      anv: if queue is NULL in vm_bind return early

Eric Engestrom (6):
      .pick_status.json: Update to 8b272c8d8c419ecb7aee0257563c9489b675f4ef
      .pick_status.json: Mark 5632a6e24f9053385e01a6464599ef4ba00e0c98 as denominated
      .pick_status.json: Update to 45377dc5c46c4f449307c7efc28a1b66a57cf6aa
      .pick_status.json: Update to ad3e6bb06a8e598be2381dfe2f5947f872b76bcd
      docs: add release notes for 24.2.3
      VERSION: bump for 24.2.3

Georg Lehmann (3):
      nir/opt_sink: do not sink load_ubo_vec4 out of loops
      nir/opt_sink: do not sink inverse_ballot out of loops
      nir/instr_set: fix fp_fast_math

Iván Briano (1):
      anv: be consistent about aux usage with modifiers

Jesse Natalie (1):
      d3d12: Fix shader selector hash to hash array instead of pointer-to-array

Jordan Justen (1):
      intel/dev: Fix warning for max_threads_per_psd when devinfo->verx10 == 120

Jose Maria Casanova Crespo (1):
      v3d: v3d_resource Use LINEAR layout for importing with INVALID modifier

Juan A. Suarez Romero (2):
      Revert "v3d: never replace a mapped bo"
      v3d: do not rebind a sampler view already rebound

Karol Herbst (1):
      rusticl: do not use CL vector types in bindings and code

Kenneth Graunke (1):
      intel/brw: Use NUM_BRW_OPCODES in can_omit_write() check

Konstantin Seurer (4):
      gallium,st/mesa: Add and set pipe_image_view::is_2d_view_of_3d
      lavapipe: Implement VK_EXT_image_2d_view_of_3d with sparse textures
      lavapipe: Do not adjust imageGranularity for different block sizes
      radv: Work around broken terrain in Warhammer III

Lionel Landwerlin (3):
      anv: selectively disable binding table usage on Gfx20
      brw: use a builder of the size of the physical register for uniforms
      brw: fix vecN rebuilds

Lucas Stach (1):
      etnaviv: emit all PA shader attributes

Mary Guillemard (1):
      panvk: Ensure to clear dirty dynamic state in panvk_cmd_draw

Mike Blumenkrantz (2):
      zink: delete erroneous kopper assert
      zink: fix sparse bo deallocation

Mohamed Ahmed (1):
      nvk: Use stride in the explicit modifier case for linear images

Rhys Perry (3):
      nir/opt_if: fix fighting between split_alu_of_phi and peel_initial_break
      nir/opt_loop: skip peeling if the break is non-trivial
      nir/opt_loop: skip peeling if the loop ends with any kind of jump

Rob Clark (1):
      freedreno/drm: Fix ring_heap flags

Rohan Garg (1):
      intel/compiler: use the correct cache enum for loads and stores

Samuel Pitoiset (6):
      radv: fix allocating sparse descriptor buffers in the 32-bit addr space
      radv: disable shaders linking with ESO when nextStage of VS/TES isn't present
      radv/rt: skip shaders cache for pipelines created with the capture/replay flag
      radv: fix lowering the view index to an input varying for FS
      radv,aco: fix legacy vertex attributes when offset >= stride on GFX6-7
      radv: fix lowering VS inputs when offset >= stride on GFX6-7

Sviatoslav Peleshko (2):
      brw: Fix mov cmod propagation when there's int signedness mismatch
      mesa: Reset vbo attributes after flushing them to Current in glPopAttrib

Tapani Pälli (1):
      iris: fix issues with memory object updates via glBufferSubData

llyyr (1):
      vulkan/wsi/wayland: fix suboptimal flag being ignored with explicit sync

git tag: mesa-24.2.3

https://mesa.freedesktop.org/archive/mesa-24.2.3.tar.xz
SHA256: 4ea18b1155a4544a09f7361848974768f6f73c19d88f63de2ec650be313b2d0c  mesa-24.2.3.tar.xz
SHA512: 7a1ace23568d1907b778a2859f97c8988a414ba74e02e1fb5af6f95f768e1b1a2dfdaf412b0d655678ed915d28273953fd1236ebcd87553a1880f1a7f3ea4d44  mesa-24.2.3.tar.xz
PGP:  https://mesa.freedesktop.org/archive/mesa-24.2.3.tar.xz.sig
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