Re: Mesa support for geometry shaders on Win32 (or alternatively, Linux)

tom fogal <[email protected]>
Newsgroups gmane.comp.video.mesa3d.user
Message-ID <[email protected]>
Frederic Claux <[email protected]> writes:
> If the answer is no here, will a Linux build (using the Softpipe
> driver, as I'm only interested in software-only support) provide
> support for geometry shaders?

Shader support is not platform dependent.

As you've found, geomtry shaders aren't supported.  See:

  http://dri.freedesktop.org/wiki/MissingFunctionality

I'm sure it's on someone's radar for future work, but I would guess
that nobody's actively working on geometry shader support.

-tom
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