Re: Mesa support for geometry shaders on Win32 (or alternatively, Linux)
tom fogal <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <[email protected]> |
Frederic Claux <[email protected]> writes: > If the answer is no here, will a Linux build (using the Softpipe > driver, as I'm only interested in software-only support) provide > support for geometry shaders? Shader support is not platform dependent. As you've found, geomtry shaders aren't supported. See: http://dri.freedesktop.org/wiki/MissingFunctionality I'm sure it's on someone's radar for future work, but I would guess that nobody's actively working on geometry shader support. -tom