where did eglCreatePixmapSurfaceHI go?

Arvid Picciani <[email protected]>
Newsgroups gmane.comp.video.mesa3d.user
Message-ID <[email protected]>
Hey, i am using llvm-pipe with egl and i need to create a surface that 
resides in main memory. eglCreatePixmapSurfaceHI seemed like what i 
want, but i can't find any actual implementation in mesa.
Should I be using a different branch of mesa?
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