where did eglCreatePixmapSurfaceHI go?
Arvid Picciani <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <[email protected]> |
Hey, i am using llvm-pipe with egl and i need to create a surface that resides in main memory. eglCreatePixmapSurfaceHI seemed like what i want, but i can't find any actual implementation in mesa. Should I be using a different branch of mesa?