Re: where did eglCreatePixmapSurfaceHI go?
Chia-I Wu <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <[email protected]> |
On Thu, Jun 16, 2011 at 12:42 AM, Arvid Picciani <[email protected]> wrote: > Hey, i am using llvm-pipe with egl and i need to create a surface that > resides in main memory. eglCreatePixmapSurfaceHI seemed like what i want, > but i can't find any actual implementation in mesa. > Should I be using a different branch of mesa? The extension is not supported. Do you do off-screen rendering exclusively? Or do you need both off-screen and on-screen rendering? > _______________________________________________ > mesa-users mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/mesa-users > -- [email protected]