Compiling for software rasterizer only?

Juhana Sadeharju <[email protected]>
Newsgroups gmane.comp.video.mesa3d.user
Message-ID <S1158081Ab2GMKmXdvs87/[email protected]>
glproto (solved!) was not only problem.
Now xcb-glx is missing, even I use without-x
option.

How to compile Mesa for offline and only with
software renderer? Now my GTK app allocates
a double buffered pixmap to which my own
software renderer renders.

Juhana
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