Newbie question about hardware accelerated off-screen rendering.
Rafi Witten <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <CAETKOn9um9SUvcAqbvd1SP3wr8Hou47-DMph+6iT1drsBt_bNg@mail.gmail.com> |
Hi guys, I've been using OSMesa to render frames that I ultimately dump to disk. However throughput is important for me and OSMesa seems to make no use of hardware acceleration. I was wondering what was the recipe for hardware-accelerated offscreen rendering. Googling leads me framebuffer objects but it seems that I don't understand OpenGL well enough to understand the explanations. I'm on Ubuntu if it matters. Best, Rafi _______________________________________________ mesa-users mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-users