Re: Newbie question about hardware accelerated off-screen rendering.

Brian Paul <[email protected]>
Newsgroups gmane.comp.video.mesa3d.user
Organization VMware, Inc.
Message-ID <[email protected]>
On 12/06/2012 09:42 PM, Rafi Witten wrote:
> Hi guys,
>
> I've been using OSMesa to render frames that I ultimately dump to
> disk. However throughput is important for me and OSMesa seems to make
> no use of hardware acceleration. I was wondering what was the recipe
> for hardware-accelerated offscreen rendering.
>
> Googling leads me framebuffer objects but it seems that I don't
> understand OpenGL well enough to understand the explanations.
>
> I'm on Ubuntu if it matters.

Yeah, framebuffer objects are the way to go if you want GPU 
acceleration.  There are a number of FBO examples in the Mesa demos 
package.

-Brian
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