Re: Newbie question about hardware accelerated off-screen rendering.
Brian Paul <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Organization | VMware, Inc. |
| Message-ID | <[email protected]> |
On 12/06/2012 09:42 PM, Rafi Witten wrote: > Hi guys, > > I've been using OSMesa to render frames that I ultimately dump to > disk. However throughput is important for me and OSMesa seems to make > no use of hardware acceleration. I was wondering what was the recipe > for hardware-accelerated offscreen rendering. > > Googling leads me framebuffer objects but it seems that I don't > understand OpenGL well enough to understand the explanations. > > I'm on Ubuntu if it matters. Yeah, framebuffer objects are the way to go if you want GPU acceleration. There are a number of FBO examples in the Mesa demos package. -Brian