Re: EGL & OpenGLES2 without X

Will Wagner <[email protected]>
Newsgroups gmane.comp.video.mesa3d.user
Message-ID <[email protected]>
On 22/05/2014 15:48, Brian Paul wrote:
> On 05/22/2014 04:55 AM, Will Wagner wrote:
>>
>> Is it possible to build mesa without X so that it supports the standard
>> EGL calls or is there no way of doing this without using the mesa
>> extension?
>
> Well, if you don't have X you don't have windowing so there's only
> full-screen rendering.

Sorry, should have said, full screen rendering is exactly what I want 
(And is what the e2gears demo does when it uses the custom mesa surface 
api). What I want to know is it possible to get full screen rendering 
without the mesa extension.

Thanks

Will


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Will Wagner                                     [email protected]
Development Manager                      Office Tel: +44 (0)20 7471 9224
Carallon Ltd, Studio G20, Shepherds Building, Rockley Rd, London W14 0DA
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