Re: EGL & OpenGLES2 without X
Will Wagner <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <[email protected]> |
On 22/05/2014 15:48, Brian Paul wrote: > On 05/22/2014 04:55 AM, Will Wagner wrote: >> >> Is it possible to build mesa without X so that it supports the standard >> EGL calls or is there no way of doing this without using the mesa >> extension? > > Well, if you don't have X you don't have windowing so there's only > full-screen rendering. Sorry, should have said, full screen rendering is exactly what I want (And is what the e2gears demo does when it uses the custom mesa surface api). What I want to know is it possible to get full screen rendering without the mesa extension. Thanks Will -- ------------------------------------------------------------------------ Will Wagner [email protected] Development Manager Office Tel: +44 (0)20 7471 9224 Carallon Ltd, Studio G20, Shepherds Building, Rockley Rd, London W14 0DA ------------------------------------------------------------------------