Re: Vulkan API software implementation?
Albert Freeman <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <CAHD8uZOTF4kav560+iE8YSr7qb67cFyDLPbHYqTq4TkcEVEt_g@mail.gmail.com> |
Yes its possible. Vulkan is lower level than gallium. So you have to tie in the glsl compiler from mesa into a new non gallium driver. Probably taking ideas from softpipe/llvmpipe and the intel Vulkan implementation. I find it quite ironic the day I buy a new computer to be able to use Vulkan (since my old AMD 5650M doesn't support it) you ask this (a software implementation of Vulkan would have served my needs for a while). On 19 September 2016 at 03:48, BogDan Vatra <[email protected]> wrote: > Hi, > > Is it possible to have a software implementation of the Vulkan API > (just as you have for OpenGL)? > If yes, than how hard it will be to implement it? What are the steps? > > Thanks! > > Yours, > BogDan. > _______________________________________________ > mesa-users mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/mesa-users _______________________________________________ mesa-users mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-users