Re: Glxgears Crashes in VMware
Brian Paul <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <[email protected]> |
Can you try running with gdb to get some information about the crash? -Brian On 10/27/2016 01:12 PM, Sam M wrote: > Yes, I'm using CentOS 6.8 in the guest. Yes, OpenGL acceleration works > "out of the box" without compiling. > > > I have a 3D app that runs on a server that requires 3D to be working. If > I run "vglconnect server1" then "vlgrun 3dapp" it will work without > crashing, but if don't use "vglrun" it will crash. Very strange... It > was working fine in CentOS 6.6 without using "vglrun". > > ------------------------------------------------------------------------ > *From:* Brian Paul <[email protected]> > *Sent:* October 27, 2016 1:08:17 PM > *To:* Sam M; [email protected] > *Subject:* Re: [Mesa-users] Glxgears Crashes in VMware > So you're using CentOS 6.8 in the guest now? > > Did OpenGL acceleration work "out of the box" before you tried compiling > things yourself? > > I've only tested with CentOS 7 a while back and that seemed to work. > I'm afraid I don't have time to dig into this right now. Maybe next > week when I'm back in my office. > > -Brian > > On 10/27/2016 10:06 AM, Sam M wrote: >> When Open a terminal and run the following >> >> >> LIBGL_ALWAYS_INDIRECT=y glxgears >> LIBGL_ALWAYS_INDIRECT=n glxgears >> >> then X crashes, you're presented with the gnome login screen eventually. >> >> ------------------------------------------------------------------------ >> *From:* mesa-users <[email protected]> on behalf >> of Sam M <[email protected]> >> *Sent:* October 27, 2016 10:10:10 AM >> *To:* [email protected] >> *Subject:* [Mesa-users] Glxgears Crashes in VMware >> >> Hello, >> >> >> I'm having issues with glxgears crashing in VMware v12. Glxgears will >> crash the xorg (the screen will freeze and then a new login screen >> reappears). I've tried compiling from source code, but with no luck. The >> crash doesn't happen on CentOS 6.6 >> >> OS: CentOS 6.8 >> >> OpenGL vendor string: VMware, Inc. >> OpenGL renderer string: Gallium 0.4 on SVGA3D; build: RELEASE; >> OpenGL version string: 2.1 Mesa 10.6.9 >> OpenGL shading language version string: 1.20 >> >> Any help would be much appreciated. >> >> >> Thanks, >> >> Sam >> >> >> >> _______________________________________________ >> mesa-users mailing list >> [email protected] >>https://urldefense.proofpoint.com/v2/url?u=https-3A__lists.freedesktop.org_mailman_listinfo_mesa-2Dusers&d=CwIGaQ&c=Sqcl0Ez6M0X8aeM67LKIiDJAXVeAw-YihVMNtXt-uEs&r=T0t4QG7chq2ZwJo6wilkFznRSFy-8uDKartPGbomVj8&m=LphSSgFpBvYn-HmKkMmyV8PtqUkXRlwZaaazmnF0348&s=WO23dDXiJLCrabKLIcBmTNq0uFJb-R0dDdpvhQnFuEA&e= >> > _______________________________________________ mesa-users mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-users