Re: Glxgears Crashes in VMware

Sam M <[email protected]>
Newsgroups gmane.comp.video.mesa3d.user
Message-ID <BN6PR10MB1763736E3434236BDD29BDDC87AA0@BN6PR10MB1763.namprd10.prod.outlook.com>
How would I use the "gdb" command? Can you give me an example.

On Oct 27, 2016 4:38 PM, Brian Paul <[email protected]> wrote:
Can you try running with gdb to get some information about the crash?

-Brian

On 10/27/2016 01:12 PM, Sam M wrote:
> Yes, I'm using CentOS 6.8 in the guest. Yes, OpenGL acceleration works
> "out of the box" without compiling.
>
>
> I have a 3D app that runs on a server that requires 3D to be working. If
> I run "vglconnect server1" then "vlgrun 3dapp" it will work without
> crashing, but if don't use "vglrun" it will crash. Very strange... It
> was working fine in CentOS 6.6 without using "vglrun".
>
> ------------------------------------------------------------------------
> *From:* Brian Paul <[email protected]>
> *Sent:* October 27, 2016 1:08:17 PM
> *To:* Sam M; [email protected]
> *Subject:* Re: [Mesa-users] Glxgears Crashes in VMware
> So you're using CentOS 6.8 in the guest now?
>
> Did OpenGL acceleration work "out of the box" before you tried compiling
> things yourself?
>
> I've only tested with CentOS 7 a while back and that seemed to work.
> I'm afraid I don't have time to dig into this right now.  Maybe next
> week when I'm back in my office.
>
> -Brian
>
> On 10/27/2016 10:06 AM, Sam M wrote:
>> When Open a terminal and run the following
>>
>>
>> LIBGL_ALWAYS_INDIRECT=y glxgears
>> LIBGL_ALWAYS_INDIRECT=n glxgears
>>
>> then X crashes, you're presented with the gnome login screen eventually.
>>
>> ------------------------------------------------------------------------
>> *From:* mesa-users <[email protected]> on behalf
>> of Sam M <[email protected]>
>> *Sent:* October 27, 2016 10:10:10 AM
>> *To:* [email protected]
>> *Subject:* [Mesa-users] Glxgears Crashes in VMware
>>
>> Hello,
>>
>>
>> I'm having issues with glxgears crashing in VMware v12.  Glxgears will
>> crash the xorg (the screen will freeze and then a new login screen
>> reappears). I've tried compiling from source code, but with no luck. The
>> crash doesn't happen on CentOS 6.6
>>
>> OS: CentOS 6.8
>>
>> OpenGL vendor string: VMware, Inc.
>> OpenGL renderer string: Gallium 0.4 on SVGA3D; build: RELEASE;
>> OpenGL version string: 2.1 Mesa 10.6.9
>> OpenGL shading language version string: 1.20
>>
>> Any help would be much appreciated.
>>
>>
>> Thanks,
>>
>> Sam
>>
>>
>>
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>>
>

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