Re: Glxgears Crashes in VMware
Brian Paul <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <[email protected]> |
When you get to the "(gdb)" prompt, type "run" and press <enter>. If you get a crash, type "where" and post the output in a follow-up message. -Brian On 10/27/2016 05:36 PM, Sam M wrote: > *I've ran the "gdb glxgears" command on the local machine:* > > > GNU gdb (GDB) Red Hat Enterprise Linux (7.2-90.el6) > Copyright (C) 2010 Free Software Foundation, Inc. > License GPLv3+: GNU GPL version 3 or later > <http://gnu.org/licenses/gpl.html> > This is free software: you are free to change and redistribute it. > There is NO WARRANTY, to the extent permitted by law. Type "show copying" > and "show warranty" for details. > This GDB was configured as "x86_64-redhat-linux-gnu". > For bug reporting instructions, please see: > <http://www.gnu.org/software/gdb/bugs/>... > Reading symbols from /usr/bin/glxgears...(no debugging symbols > found)...done. > Missing separate debuginfos, use: debuginfo-install > glx-utils-11.0.7-4.el6.x86_64 > > *I've ran the "gdb glxgears" command on the server:* > > > GNU gdb (GDB) CentOS (7.0.1-45.el5.centos) > Copyright (C) 2009 Free Software Foundation, Inc. > License GPLv3+: GNU GPL version 3 or later > <http://gnu.org/licenses/gpl.html> > This is free software: you are free to change and redistribute it. > There is NO WARRANTY, to the extent permitted by law. Type "show copying" > and "show warranty" for details. > This GDB was configured as "x86_64-redhat-linux-gnu". > For bug reporting instructions, please see: > <http://www.gnu.org/software/gdb/bugs/>... > Reading symbols from /usr/bin/glxgears...(no debugging symbols > found)...done. > > > ------------------------------------------------------------------------ > *From:* mesa-users <[email protected]> on behalf > of Sam M <[email protected]> > *Sent:* October 27, 2016 5:07:44 PM > *To:* Brian Paul > *Cc:* [email protected] > *Subject:* Re: [Mesa-users] Glxgears Crashes in VMware > > How would I use the "gdb" command? Can you give me an example. > > > On Oct 27, 2016 4:38 PM, Brian Paul <[email protected]> wrote: > > Can you try running with gdb to get some information about the crash? > > -Brian > > On 10/27/2016 01:12 PM, Sam M wrote: > > Yes, I'm using CentOS 6.8 in the guest. Yes, OpenGL acceleration > works > > "out of the box" without compiling. > > > > > > I have a 3D app that runs on a server that requires 3D to be > working. If > > I run "vglconnect server1" then "vlgrun 3dapp" it will work without > > crashing, but if don't use "vglrun" it will crash. Very strange... It > > was working fine in CentOS 6.6 without using "vglrun". > > > > > ------------------------------------------------------------------------ > > *From:* Brian Paul <[email protected]> > > *Sent:* October 27, 2016 1:08:17 PM > > *To:* Sam M; [email protected] > > *Subject:* Re: [Mesa-users] Glxgears Crashes in VMware > > So you're using CentOS 6.8 in the guest now? > > > > Did OpenGL acceleration work "out of the box" before you tried > compiling > > things yourself? > > > > I've only tested with CentOS 7 a while back and that seemed to work. > > I'm afraid I don't have time to dig into this right now. Maybe next > > week when I'm back in my office. > > > > -Brian > > > > On 10/27/2016 10:06 AM, Sam M wrote: > >> When Open a terminal and run the following > >> > >> > >> LIBGL_ALWAYS_INDIRECT=y glxgears > >> LIBGL_ALWAYS_INDIRECT=n glxgears > >> > >> then X crashes, you're presented with the gnome login screen > eventually. > >> > >> > ------------------------------------------------------------------------ > >> *From:* mesa-users <[email protected]> on > behalf > >> of Sam M <[email protected]> > >> *Sent:* October 27, 2016 10:10:10 AM > >> *To:* [email protected] > >> *Subject:* [Mesa-users] Glxgears Crashes in VMware > >> > >> Hello, > >> > >> > >> I'm having issues with glxgears crashing in VMware v12. > Glxgears will > >> crash the xorg (the screen will freeze and then a new login screen > >> reappears). I've tried compiling from source code, but with no > luck. The > >> crash doesn't happen on CentOS 6.6 > >> > >> OS: CentOS 6.8 > >> > >> OpenGL vendor string: VMware, Inc. > >> OpenGL renderer string: Gallium 0.4 on SVGA3D; build: RELEASE; > >> OpenGL version string: 2.1 Mesa 10.6.9 > >> OpenGL shading language version string: 1.20 > >> > >> Any help would be much appreciated. > >> > >> > >> Thanks, > >> > >> Sam > >> > >> > >> > >> _______________________________________________ > >> mesa-users mailing list > >> [email protected] > >>https://urldefense.proofpoint.com/v2/url?u=https-3A__lists.freedesktop.org_mailman_listinfo_mesa-2Dusers&d=CwIGaQ&c=Sqcl0Ez6M0X8aeM67LKIiDJAXVeAw-YihVMNtXt-uEs&r=T0t4QG7chq2ZwJo6wilkFznRSFy-8uDKartPGbomVj8&m=LphSSgFpBvYn-HmKkMmyV8PtqUkXRlwZaaazmnF0348&s=WO23dDXiJLCrabKLIcBmTNq0uFJb-R0dDdpvhQnFuEA&e= > >> > > > > _______________________________________________ mesa-users mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-users