Re: libGL.so.1.6.0 using rpath
Rick Irons <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
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| Message-ID | <BN3PR0501MB11212718D903112F5B4C4C2283640@BN3PR0501MB1121.namprd05.prod.outlook.com> |
Hi, I actually encountered a more serious issue later in the day while making a change to disable TLS (--disable-glx-tls). _glapi_Dispatch is now undefined in libGL.so.1.6.0. The specific configure instructions that are used are the following... ./configure --enable-glx=xlib --disable-driglx-direct --disable-dri --without-gallium-drivers --disable-egl --disable-gbm -with-platforms=x11 --disable-gles1 --disable-gles2 --disable-glx-tls Any ideas on how to address this issue would be greatly appreciated since this problem is jeopardizing a planned update from 10.5.2 to 17.1.3. Thanks, Rick From: Rick Irons Sent: Friday, September 22, 2017 9:33 AM To: '[email protected]' <[email protected]> Subject: libGL.so.1.6.0 using rpath Hi, Is it possible to build libGL.so.1.6.0 without it referencing rpath? I didn't find any good leads in either the configure help and after searching the build scripts. Worst case I will just post process the library using chrpath. Thanks, Rick _______________________________________________ mesa-users mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-users