Re: libGL.so.1.6.0 using rpath
Brian Paul <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <[email protected]> |
Before you re-configured with ./configure and recompiled, did you do a make distclean to do a fresh build from scratch? -Brian On 09/24/2017 04:54 AM, Rick Irons wrote: > Hi - I was able to avoid the issue by running my app with > libglapi.so.0.0.0 in addition to libgl.so.1.6.0. Previously, we only > needed libgl.so.1.6.0 to run our app. For some reason, not using TLS > forces us to include libglapi as well. Is this intended? After some > additional investigation yesterday, I suspect that we shouldn't have to > include libglapi.so. I was going to try rebuilding using the disable > sharable glapi option to see if that made any difference. Ideally, we > would prefer not to add the new libglapi.so dependency. Thanks for any > help that you can offer. Rick > > ------------------------------------------------------------------------ > *From:* Rick Irons > *Sent:* Friday, September 22, 2017 9:59:36 PM > *To:* [email protected] > *Subject:* RE: libGL.so.1.6.0 using rpath > > …I am actually all set in regards to the undefined symbol issue. I was > eventually able to figure it out. I am still interested in any thoughts > regarding my original rpath question though. > > Thanks, > > Rick > > *From:* Rick Irons > *Sent:* Friday, September 22, 2017 8:13 PM > *To:* '[email protected]' <[email protected]> > *Subject:* RE: libGL.so.1.6.0 using rpath > > Hi, > > I actually encountered a more serious issue later in the day while > making a change to disable TLS (--disable-glx-tls). _/glapi/_Dispatch > is now undefined in libGL.so.1.6.0. The specific configure instructions > that are used are the following… > > ./configure --enable-glx=xlib --disable-driglx-direct --disable-dri > --without-gallium-drivers --disable-egl --disable-gbm > -with-platforms=x11 --disable-gles1 --disable-gles2 --disable-glx-tls > > Any ideas on how to address this issue would be greatly appreciated > since this problem is jeopardizing a planned update from 10.5.2 to 17.1.3. > > Thanks, > > Rick > > *From:* Rick Irons > *Sent:* Friday, September 22, 2017 9:33 AM > *To:* '[email protected]' > <[email protected] <mailto:[email protected]>> > *Subject:* libGL.so.1.6.0 using rpath > > Hi, > > Is it possible to build libGL.so.1.6.0 without it referencing rpath? I > didn’t find any good leads in either the configure help and after > searching the build scripts. Worst case I will just post process the > library using chrpath. > > Thanks, > > Rick > > > > _______________________________________________ > mesa-users mailing list > [email protected] > https://urldefense.proofpoint.com/v2/url?u=https-3A__lists.freedesktop.org_mailman_listinfo_mesa-2Dusers&d=DwIGaQ&c=uilaK90D4TOVoH58JNXRgQ&r=Ie7_encNUsqxbSRbqbNgofw0ITcfE8JKfaUjIQhncGA&m=uDnKWFZHjR227h9K_7IGeFkK2lJpa0VVGFJ26sWxmH8&s=PXbhIh6Gf6X263bvL2B4xtZl4bA_cLBz8V8jW9oN5ZU&e= > _______________________________________________ mesa-users mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-users