Re: MESA_DEBUG and "function is no-op"

Brian Paul <[email protected]>
Newsgroups gmane.comp.video.mesa3d.user
Message-ID <[email protected]>
On 10/19/2018 11:08 AM, Rob Conde wrote:
> I'm seeing various "function is no-op" messages when defining 
> MESA_DEBUG...are these actionable for someone using mesa, or is this 
> more for developers of mesa?

More for developers.  In this case, it's probably caused by calling a GL 
function when there's no bound rendering context.

-Brian

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