Re: MESA_DEBUG and "function is no-op"

Rob Conde <[email protected]>
Newsgroups gmane.comp.video.mesa3d.user
Message-ID <BN7PR08MB47568B5393533805FA8F083FC8F90@BN7PR08MB4756.namprd08.prod.outlook.com>
Well - if that's the case...that seems like something I would want to fix, no?


Rob

________________________________
From: Brian Paul <[email protected]>
Sent: Friday, October 19, 2018 1:30:29 PM
To: Rob Conde; [email protected]
Subject: Re: [Mesa-users] MESA_DEBUG and "function is no-op"

On 10/19/2018 11:08 AM, Rob Conde wrote:
> I'm seeing various "function is no-op" messages when defining
> MESA_DEBUG...are these actionable for someone using mesa, or is this
> more for developers of mesa?

More for developers.  In this case, it's probably caused by calling a GL
function when there's no bound rendering context.

-Brian

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