Re: X11 forwarding issue
Guillermo Hazebrouck <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <CAEbJqSzY5-Wj1pq+vN_rMe0E-=pWtUBno9G=M65ehcr8ztdC5g@mail.gmail.com> |
This site gives a lot of helpful information about this topic: http://whiteboard.ping.se/Linux/GLX El mié., 25 de mar. de 2020 a la(s) 16:40, Pekka Paalanen ( [email protected]) escribió: > On Wed, 25 Mar 2020 15:51:19 +0100 > Guillermo Hazebrouck <[email protected]> wrote: > > > Hi Michael, > > Thanks for the info. We have not tried that yet (I will try it as soon as > > we are allowed to go back to our office :-/). > > I find it strange that it would work for 2.0 since GLX does not seem to > > implement glBindBuffer, glBufferData or any of the core profile calls. I > > only see it can handle texture buffers... > > Hi, > > FYI, the NVIDIA proprietary drivers completely replace almost all of the > graphics stack, including libGLX IIRC. So anything seen on NVIDIA says > nothing about any other driver. > > To me it seems to have been trend for a decade or more now, that > transmitting drawing commands is being replaced with transmitting > images and video, both locally within a machine and across a network. > Games as a service and so on. I suppose it is not uncommon nowadays that > transmitting video takes less bandwidth than transmitting the drawing > commands and the data needed by them. > > > The whole OpenGL + X11 world is very hard to digest for newbies like me. > It > > grew up like a snowball and seems to have mutated in the meanwhile. The > > fact that the specification is broken in two parts (call it > "compatibility" > > and "core" profiles) is a big pain. And with Wayland I don't see it is > > getting much better. This comes again as the promise of a new paradise, > but > > in fact it is just adding more wires to the already chaotic software > > protoboard we have. > > Actually, Wayland completely removes the ability to go over the network > at the display protocol level. This follows from the years of changes > around X11 (and Xorg) where more and more functionality and especially > performance relies on shared memory and shared file descriptors, which > also cannot cross a network. Applications no longer submit X11 drawing > requests, instead they draw locally and submit completed images of > windows over X11. That needs a lot of bandwidth, but available > bandwidth is infinite with shared memory - not good for a network. > Wayland fully embraced that direction of development. > > I think the above largely explains why X11 is nowadays generally > considered to be inefficient going over a network. Another thing about > X11 is that it is fairly roundtrip-happy. My personal experience is > that if you stick with ancient apps, X11 forwarding is somewhat usable. > > I've been lead to believe the future is VNC-like remoting, but in my > very casual attempts it has left a lot to wish for. Transmitting video > instead of data and commands does seem like the only strategy nowadays. > > > There are components plugged everywhere and very little documentation > > explaining the bigger picture, as if the programmers would be so excited > > about writing "the best software ever" that they never took the time to > > explain in details what they were actually doing (sorry for this comment, > > it is a personal frustration against this recurrent behavior of the open > > source software community). > > Yet I find it quite accurate. I'm guilty as well, there is always > something to improve or a product to ship, and it's not developer > documentation at the top of a todo. > > A bag of random links: > https://gitlab.freedesktop.org/freedesktop/freedesktop/issues/76 > which might not be quite on topic for you, but just in case... > > > Thanks, > pq > > > El mié., 25 de mar. de 2020 a la(s) 15:05, Michael Saunders ( > > [email protected]) escribió: > > > > > Guillermo, > > > > > > We have an engineering application that was written using the fixed > > > function pipeline as well. We have experimented with moving to the > > > programmable pipeline and noticed this same problem. What we did > discover, > > > however, is that OpenGL 2.0 was supported when using GLX. I can't say > we > > > tried it on a wide range of X11 platforms but at least between two > Linux > > > machines that had native (not nouveau drivers) NVidia drivers it > worked. We > > > had to make sure that we were using the older shader language that > matched > > > OpenGL 2. I would suggest assembling a simple "hello world" program > that > > > renders a gradated triangle where you can easily experiment with OpenGL > > > versioning and shader language versioning. > > > > > > Michael > > > > > > On Wed, Mar 25, 2020 at 4:59 AM Guillermo Hazebrouck < > > > [email protected]> wrote: > > > > > >> Hello! > > >> I am having troubles to export an OpenGL-based application through the > > >> network using X11. > > >> At the beginning I used only compatibility mode calls (OpenGL 1.2 -> > > >> lists + glBegin/glVertex/glEnd), and everything worked like a charm. > > >> However, because a restriction on drivers and OS, I had to move the > whole > > >> application to Core Profile (version 3.3 to 4.5). The performance > remained > > >> good, but I was no longer able of exporting the application through > X11! > > >> I started searching for information and, to my astonishment, it seems > > >> that the GLX library that is in charge of doing this (forwarding the > OpenGL > > >> calls through the network) is now becoming obsolete as it is only > > >> compatible with legacy (compatibility mode) calls. > > >> Why is GLX only compatible with OpenGL lists and not able of > forwarding > > >> the vertex buffers? Is there any development ongoing in that > direction? Or > > >> is there any known solution to this? > > >> Thanks, > > >> Guillermo > > >> > > >> _______________________________________________ > > >> mesa-users mailing list > > >> [email protected] > > >> https://lists.freedesktop.org/mailman/listinfo/mesa-users > > >> > > > > > _______________________________________________ mesa-users mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-users