Does Mesa use Wayland shared memory buffers when rendering with llvmpipe?

Tarek Sander <[email protected]> Thu, 13 Apr 2023 15:16:05 +0200
Newsgroups gmane.comp.video.mesa3d.user
Message-ID <[email protected]>
I want to implement a Wayland compositor and need to know if Mesa uses 
wl_shm_pool for allocating the buffers or zwp_linux_dmabuf_v1 when 
running llvmpipe.

The compositor will run on Android, and that probably doesn't allow 
normal processes to use DMA buffers.