Re: Developing a GTK2 GUI
"Charles Ezell" <[email protected]>
| Newsgroups | gmane.comp.video.mplayer.g2.devel |
|---|---|
| Message-ID | <[email protected]> |
>Rich, >I agree libglade could be bloated, however that will not make any >difference to us since the hard stuff is coded by mplayer team, GUI >wouldn't make it slower... Also, libglade stays out mplayer, so it is >transparent to us. If it's bloated inside libglade, it will not make >mplayer bloated. To put this to rest: /usr/lib$ ls -alh libglade-2.0.so.0.0.1 -rwxr-xr-x 1 root root 104k Apr 19 01:09 libglade-2.0.so.0.0.1* libglade is not incredibly bloated. Also, It does not have any dependencies a normal GTK+ application would not (with the possible exceptions of xml2 and expat). Good point about libglade being external, btw. >I vote for that kind of solution since it makes easier to people come >and help improving UI, and yes, without knowing C. Just ask. Make suggestions. I am listening and, as soon as I get something working (that is more than a toy), I will make it available so people can use it and provide feedback. As far as coding, if you (or anyone) are (is) interested in helping out, and don't know GUI programming, GTK+ is the easiest toolkit I have ever used. It is excellently designed and devhelp (http://www.imendio.com/projects/devhelp/) provides quick access to the api. Without that, porting mplayer to GTK2 probably wouldn't have happened. >Gustavo -Charles _________________________________________________________________ STOP MORE SPAM with the new MSN 8 and get 2 months FREE* http://join.msn.com/?page=features/junkmail