Re: Developing a GTK2 GUI
Joey Parrish <[email protected]>
| Newsgroups | gmane.comp.video.mplayer.g2.devel |
|---|---|
| Message-ID | <[email protected]> |
On Mon, Aug 04, 2003 at 08:57:44PM +0200, Sascha Sommer wrote: > > make it able to replace real and quicktime and wmp > > - painful at best due to dll stuff > > The only problem here is to get our dlls loaded from > our codec dir(s) That's not much of a problem, I did it in my old packages. The patches are very old and against 0.90, but I still have them. I'll rewrite them against main cvs when I get back to win32 dev. > > give it a nice native gui > > Give me ~3 more weekends and mine should be > halfway stable. Nice. > > - more research into win32 coding > > remove dependance on cygwin dll without loss of features > > Just compile it with mingw... The packages in releases/win32-beta > contain only one executable and a few config files. Yes, but do all of mplayer's features work under mingw? It has been a long time since I tried, and I know much work has been done since. I haven't done it yet because if it proves to cause any problems, I won't have time to deal with them at the same time as the things I'm already working on. Also, this has gotten off-topic. I apologize. If you would like, Sacha, we can continue talking about win32 stuff off of g2's list. I think that we should work together at some of these things. --Joey