Re: "Network is unreachable"

Roland Seuhs <[email protected]>
Newsgroups gmane.comp.video.picogui.devel
Message-ID <[email protected]>
Am Mittwoch, 23. April 2003 17:33 schrieb Philippe Ney:
> > Hi!
> >
> > I finally managed to get picogui compiled for ARM and pgserver running.
> > pgserver starts and seems to run fine.
> >
> > When I try to start an application, I get this error:
> >
> > connect: Network is unreachable
> > *** PicoGUI ERROR (CLIENT) : Error connecting to server
>
> I would think...
>   * the server is not running

Well it sure is running, wether it's working is another story...

>   * the server and the client doesn't use the same communcation layer
>     (ip - unix socket)

How do you configure picogui programs or start them to use some communication layer?

AFAIK, picogui programs don't take any picogui-specific arguments, how does the program know which pgserver to connect to?

> > Because there is no server log and no verbose option in pgserver (or is
> > there?) it's quite hard to figure out what is really going on, maybe you
> > could give me a hint what is wrong here.
>
> make menuconfig -> debugging
> and... make your shopping :)

Arrgh, I should have really figured that out myself :-/

> > Also, for debugging purposes, it would be great to connect x86-apps to
> > the pgserver running on ARM (or vice-versa) - maybe I just missed some
> > obvious thing, but I couldn't find any documentation about using PicoGUI
> > across a network.
>
> Using accross a network is not a problem as the client-server communication
> could use the ip layer. The problem is using it cross-platform ????

Shouldn't be a problem cross-platform I can't possibly imagine picogui sending machine-code trough the network...

Roland

-- 
Always remember that you are unique.  Just like everyone else.



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