Re: "Network is unreachable"
Roland Seuhs <[email protected]>
| Newsgroups | gmane.comp.video.picogui.devel |
|---|---|
| Message-ID | <[email protected]> |
Am Mittwoch, 23. April 2003 17:33 schrieb Philippe Ney: > > Hi! > > > > I finally managed to get picogui compiled for ARM and pgserver running. > > pgserver starts and seems to run fine. > > > > When I try to start an application, I get this error: > > > > connect: Network is unreachable > > *** PicoGUI ERROR (CLIENT) : Error connecting to server > > I would think... > * the server is not running Well it sure is running, wether it's working is another story... > * the server and the client doesn't use the same communcation layer > (ip - unix socket) How do you configure picogui programs or start them to use some communication layer? AFAIK, picogui programs don't take any picogui-specific arguments, how does the program know which pgserver to connect to? > > Because there is no server log and no verbose option in pgserver (or is > > there?) it's quite hard to figure out what is really going on, maybe you > > could give me a hint what is wrong here. > > make menuconfig -> debugging > and... make your shopping :) Arrgh, I should have really figured that out myself :-/ > > Also, for debugging purposes, it would be great to connect x86-apps to > > the pgserver running on ARM (or vice-versa) - maybe I just missed some > > obvious thing, but I couldn't find any documentation about using PicoGUI > > across a network. > > Using accross a network is not a problem as the client-server communication > could use the ip layer. The problem is using it cross-platform ???? Shouldn't be a problem cross-platform I can't possibly imagine picogui sending machine-code trough the network... Roland -- Always remember that you are unique. Just like everyone else. ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf