Re: PicoGui and PocketPC

"Piotr Bandur" <[email protected]> Wed, 30 Apr 2003 10:41:55 +0200
Newsgroups gmane.comp.video.picogui.devel
Message-ID <05e201c30ef4$5b229cf0$ea00a8c0@piotr>
----- Original Message -----
From: "Micah Dowty" <[email protected]>
> > > Well, even though PicoGUI is theoretically pretty portable, it has
only
> > > been tested well on linux. You'd need to write a little bit of
> > > OS-specific code to make it work, but it's very possible.
> >
> > But don't I need SDL library?
>
> SDL is just one of many ways PicoGUI can display video and receive input
> events. You could choose to use SDL, or you could write a new driver for
> win32/PocketPC.

OK, I see. Sounds good.

>
> >
> > >
> > > Right now the biggest annoyance in getting picogui to work on
non-POSIX
> > > platforms is the auto*-based build system. With cygwin you could
> > > probably get it to run on windows.
> > I already tried Cygwin and it fails with:
> > ../../configscript/Configure: 70: Syntax error: "(" unexpected
> > make[3]: *** [autoconf.h] Error 2
>
> Did you try re-running autogen.sh?
Yes, but seems I have autotools (v1.7.*) not compatible with code that is
distributed with picogui.

>
> >
> > >
> > > Happily, the new build system is on its way :)
> > > Right now it's still in the design stages, but since my semester of
> > > school is coming to a close I should have more time and motivation to
work
> > > on it soon.
> > Any thoughts when it happens?
>
> Not sure how fast the coding will go since I haven't really gotten into
> it yet, but if I had to give a guess I'd say a month.

Great!

thanks,
Piotr

>
> --Micah
>
> --
> "For every problem, there is a solution that is simple, elegant, and
wrong."
>            -- H.L. Mencken
>
>




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