Building under a recent OS
Edward Robbins <[email protected]> Mon, 15 Apr 2013 10:14:07 +0100
| Newsgroups | gmane.comp.video.picogui.devel |
|---|---|
| Message-ID | <CALVXH_qZfC2Aoa2C8TTHgU_Zg5St6KNzkUXgohDLj3ZJ9zjRdA@mail.gmail.com> |
--===============4243705238072539579== Content-Type: multipart/alternative; boundary=089e01537e5accd15e04da62ac53 --089e01537e5accd15e04da62ac53 Content-Type: text/plain; charset=ISO-8859-1 Hi all, I guess this list is pretty dead (like the website). I know picogui from my psion days, and I decided to use picogui for some development work because it's still much faster than anything else out there, and when you need a gui that can run multiple apps on a 150MHz ARM9 machine with 32MB RAM you need something faster than X windows, and something that doesn't need any real graphics capabilities. Being able to run SDL programs, and already having a terminal app, are also big wins. Looking around, picogui is still really the only thing that fits the bill for this. Anyway, I spent most of yesterday hacking, and managed to get the 0.46 build system and code updated to the extent that it now builds on a modern OS. Unfortunately there are 64-bit compatibility issues with themec, which I still need to look into, and I think that maybe the linux framebuffer has changed since picogui's heyday (when I run the framebuffer servers I get random looking text all over the screen - I'd be interested if anyone knows anything about fixing this). But the X driver seems to work just fine. I'm going to put the updated code onto github soon, and then look into the x64 issues, then the framebuffer, then hopefully I can start writing the apps I want, and getting it to build with an ARM cross compiler. I don't think I'll actually be improving the code unless I run into bugs, but thought someone out there might be interested anyway. Cheers, Ed --089e01537e5accd15e04da62ac53 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable <div dir=3D"ltr">Hi all,<div style>I guess this list is pretty dead (like t= he website). I know picogui from my psion days, and I decided to use picogu= i for some development work because it's still much faster than anythin= g else out there, and when you need a gui that can run multiple apps on a 1= 50MHz ARM9 machine with 32MB RAM you need something faster than X windows, = and something that doesn't need any real graphics capabilities. Being a= ble to run SDL programs, and already having a terminal app, are also big wi= ns. Looking around, picogui is still really the only thing that fits the bi= ll for this.</div> <div style><br></div><div style>Anyway, I spent most of yesterday hacking, = and managed to get the 0.46 build system and code updated to the extent tha= t it now builds on a modern OS. Unfortunately there are 64-bit compatibilit= y issues with themec, which I still need to look into, and I think that may= be the linux framebuffer has changed since picogui's heyday (when I run= the framebuffer servers I get random looking text all over the screen - I&= #39;d be interested if anyone knows anything about fixing this). But the X = driver seems to work just fine.</div> <div style><br></div><div style>I'm going to put the updated code onto = github soon, and then look into the x64 issues, then the framebuffer, then = hopefully I can start writing the apps I want, and getting it to build with= an ARM cross compiler. I don't think I'll actually be improving th= e code unless I run into bugs, but thought someone out there might be inter= ested anyway.</div> <div style><br></div><div style>Cheers,<br>Ed</div></div> --089e01537e5accd15e04da62ac53-- --===============4243705238072539579== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline ------------------------------------------------------------------------------ Precog is a next-generation analytics platform capable of advanced analytics on semi-structured data. The platform includes APIs for building apps and a phenomenal toolset for data science. Developers can use our toolset for easy data analysis & visualization. Get a free account! http://www2.precog.com/precogplatform/slashdotnewsletter --===============4243705238072539579== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ Pgui-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/pgui-devel --===============4243705238072539579==--