Re: Kohana 3

Bharat Mediratta <[email protected]> Tue, 26 Feb 2013 08:56:55 -0800
Newsgroups gmane.comp.web.gallery.devel
Message-ID <CAESa+_=ZKgBqPKGr6s+21GEC2NwZmZUMEgCMYrmxw51Dxtfq7A@mail.gmail.com>
I'll get going on the K3 branch asap.  It will likely take an attempt or
two to figure out the right balance and I have to go off and learn all the
new K3isms first.

I'm interested in exploring a module installing/updating system.  I think
in the past we considered putting module dirs in var (iirc, we had a
similar system in G2) but I can't remember why we didn't pursue this idea.
 I want to make sure that the barrier to writing modules remains as low as
possible.  Either way, I think that's roughly orthogonal to going to K3.


On Mon, Feb 25, 2013 at 1:25 PM, Shad Laws <shad-xpYdmXCiSuZWk0Htik3J/[email protected]> wrote:

> Hey Bharat,
>
> Okay, sounds good.  I also use quite a few contrib modules, so getting
> them up to snuff would be nice.  Two thoughts to add to the mix:
>
> - It sounds like you're better poised to work on this than I am.  If
> you want to get a new branch going on the K3 update, I can continue to
> plug away at the other stuff (jQuery, HTML5 uploader and video, admin
> theme possibilities, etc.).
>
> - If we're going to do a big gearshift on the modules, I think we
> should use it as an opportunity to build in a module
> installing/updating system (i.e. one click install and update).  Of
> course, this would probably also necessitate a bit more enforcement on
> how modules are published (github, codex, forums...).
>
> Take care,
> Shad
>
>
> On 25 February 2013 17:25, Bharat Mediratta <[email protected]> wrote:
> >
> > Short answer is: probably not.  Gallery has some of its own abstractions
> > (like event handling, etc) but my guess is that enough fundamentals
> changed
> > in K3 that we can expect things to fail.
> >
> > My basic plan was to hack the core up to K3 and then create a 3.1 dir in
> > gallery3-contrib and start moving modules over one at a time.  I use
> contrib
> > modules in my production G3 so I have a vested in some of them.  I'm sure
> > others are in the same boat.  If we let 3.1 bake a bit before pushing it
> > live we should get all the important ones moved over before we release.
>  If
> > not, the community will have to adapt.
> >
> > -Bharat
> >
> >
> > On Sat, Feb 23, 2013 at 6:28 AM, Shad Laws <shad-xpYdmXCiSuZWk0Htik3J/[email protected]> wrote:
> >>
> >> Hey Bharat,
> >>
> >> Forgive the perhaps-dumb question, as I'm a bit late to the party here,
> >> but is there any way to do a Kohana 3 update without seriously breaking
> >> things?  More specifically, is there some way to offer Forge
> compatibility
> >> so all of the old contrib modules don't break?
> >>
> >> Take care,
> >> Shad
> >>
> >> Sent from my Swiss Army Phone
> >
> >
>
>

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