RE: Importing generated SWF in Flash

"Raffaele Sena" <[email protected]> Thu, 29 Jan 2004 09:10:54 -0800
Newsgroups gmane.comp.web.ming.general
Message-ID <[email protected]>
Yes, the SWF file format has a limit on the number of segments you can have
in a shape (255 or 511, I don't remember).

No, newer versions of Flash don't have a differerent resolution than Flash
4. Units are expressed in twips, and twips are 1/20 of a pixel.

Still, you may have some rounding problems. Can't you just make sure that
you start the new shape at the exact same coordinates where you end the
previous shape ?

-- Raffaele 

-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Douwe Osinga
Sent: Thursday, January 29, 2004 8:37 AM
To: [email protected]
Subject: [ming-fun] Importing generated SWF in Flash

Hi,

I use ming to generate world maps e.d. I have a bunch of cbd files with the
contours of the continents. This works great, i.e. the swfs look very good
in the Flash player.

The thing is, I want to make some changes in Flash to the SWF. So I fire up
Flash MX and import the .swf. Now suddenly there are little holes in the
coast lines.

The lines that form the coasts are rather long; I split them up in segments
of 250 strokes or so, otherwise the MING and/or Flash crashes. It seems that
the holes come into existence at these places. My theory is that Ming
generates Flash 4 (5?) with a 20 units in a pixel resolution and that the
newer flash versions have a different resolution and that these somehow not
match, with the result that rounding errors occur. These add up and are put
inbetween the segments. Of course it might be something completely else.

Anybody an idea what to do about this?

Douwe Osinga
http://douweosinga.com


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