Re: WebObjects 5.2.4 and XCode
Denis Stanton <[email protected]>
| Newsgroups | gmane.comp.web.webobjects.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi Ricardo On 1/04/2006, at 8:12 AM, Ricardo Saito wrote: > Hello Denis, > > Thanks for your email. > > I tried to install the WO 5.2.4 and XCode 2.2 but had some problems > then I have been told that the best combination is 5.24 and 2.0. There is some truth in that advice. Xcode 2.1 introduced some new features and was quite buggy. There is a new EOModeler plugin that has been heavily criticized and most of us have chosen to avoid it and keep using the older EOModeler app with XCode 2.1 or 2.2 which is a little tricky to do at first because just clicking the model file in Xcode 2.1 and above tries to open the new EOModeler module instead of the old EOModeler app. I have to find my model file and drop it onto the dock icon for EOModeler.app 5.3 In my opinion Xcode 2.1 wasn't usable, but Xcode 2.2.1 is. Perhaps foolishly, I prefer to move forward with the latest versions rather than stick with an 'out dated' one. There is another point I didn't mention. I'm using an intel iMac. I can't use Xcode 2.0 on that. So my preference for Xcode 2.2.1 is heavily influenced by necessity. I'm hoping they improve Xcode soon, and make the good ideas introduced with 2.1 actually work smoothly. To sum up. you might get an easier start with Xcode 2.0, but sooner or later you will move to the latest, and currently that means 2.2.1. I'm using that and I'm (mostly) happy with it. Denis PS. the above comments on XCode 2.1 and 2.2 problems only apply to WebObjects development. Developers working with other languages may not encounter these issues.