Re: WebObjects 5.2.4 and XCode

"Jerry W. Walker" <[email protected]>
Newsgroups gmane.comp.web.webobjects.devel
Message-ID <[email protected]>
Hi, Denis,

On Apr 1, 2006, at 3:13 AM, Denis Stanton wrote:

> There is some truth in that advice. Xcode 2.1 introduced some new  
> features and was quite buggy.  There is a new EOModeler plugin that  
> has been heavily criticized and most of us have chosen to avoid it  
> and keep using the older EOModeler app with XCode 2.1 or 2.2 which  
> is a little tricky to do at first because just clicking the model  
> file in Xcode 2.1 and above tries to open the new EOModeler module  
> instead of the old EOModeler app.  I have to find my model file and  
> drop it onto the dock icon for EOModeler.app 5.3

There is an easy way to avoid this irritation:

   * open Xcode Preferences

   * choose the File Types tab

   * click the reveal triangle by "folder"

   * click the reveal triangle by "wrapper"

   * select "wrapper.eomodeld"

   * click the small pop-up triangles on the right side of the line  
with "wrapper.eomodeld"

   * choose "External Editor (Currently EOModeler)"

   * click the Apply and/or the OK button

 From then on, double clicking an EOModel in the Groups & Files pane  
will open the model in EOModeler.

Regards,
Jerry

--
__ Jerry W. Walker,
    WebObjects Developer/Instructor for High Performance Industrial  
Strength Internet Enabled Systems

     [email protected]
     203 278-4085        office
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