Re: WebObjects 5.2.4 and XCode
"Jerry W. Walker" <[email protected]>
| Newsgroups | gmane.comp.web.webobjects.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi, Denis,
On Apr 1, 2006, at 3:13 AM, Denis Stanton wrote:
> There is some truth in that advice. Xcode 2.1 introduced some new
> features and was quite buggy. There is a new EOModeler plugin that
> has been heavily criticized and most of us have chosen to avoid it
> and keep using the older EOModeler app with XCode 2.1 or 2.2 which
> is a little tricky to do at first because just clicking the model
> file in Xcode 2.1 and above tries to open the new EOModeler module
> instead of the old EOModeler app. I have to find my model file and
> drop it onto the dock icon for EOModeler.app 5.3
There is an easy way to avoid this irritation:
* open Xcode Preferences
* choose the File Types tab
* click the reveal triangle by "folder"
* click the reveal triangle by "wrapper"
* select "wrapper.eomodeld"
* click the small pop-up triangles on the right side of the line
with "wrapper.eomodeld"
* choose "External Editor (Currently EOModeler)"
* click the Apply and/or the OK button
From then on, double clicking an EOModel in the Groups & Files pane
will open the model in EOModeler.
Regards,
Jerry
--
__ Jerry W. Walker,
WebObjects Developer/Instructor for High Performance Industrial
Strength Internet Enabled Systems
[email protected]
203 278-4085 office