Re: Is WebObjects moving away from Windows development platform?

Ian Joyner <[email protected]>
Newsgroups gmane.comp.web.webobjects.devel
Message-ID <[email protected]>
On 20/06/2006, at 7:06 PM, Cheong Hee ((QSS)) wrote:

> Thanks Ian.
>
> Deployment is not an issue.  Development is.

Looks like you typed 'deployment' instead of 'development' in your  
original message by mistake.

> The big blow comes from limiting those using Windows as single  
> platform for all sort of works and development.  It is not the  
> choice we have, sometime, to use Windows as the single platform for  
> development and works.  Without Windows development support, WO  
> will not be easily and conveniently promoted to Windows users.   
> This is due to the user now has to get OSX before get to know WO.   
> In real life, this is tough.  Apple will then shrinking WO  
> community indirectly.  Like my case recently successfully  
> converting a technology guy with background of Broadvision,  
> Websphere and Weblogic, it will not happen then.   Just a note from  
> a Windows WO developer.  Other may think otherwise.

I think you need to continue with your costing exercise. Cost a Mac  
with a nice large screen, or two screens. You could run Windows via  
BootCamp, or better still in parallel with OS X using Parallels  
($US50). The cost of such a set up is negligible compared to salary  
and office costs for employing a developer. Bertrand Meyer always  
used to say that skimping on development machines was false economy,  
but just about any machine is development capable these days.

However, it sounds like you are working in a particularly aggressive  
anti-Apple environment, probably with IT people and management who  
date back to the old you-don't-get-fired-for-buying-IBM days, which  
of course is now Windows. Oh well, technology still scares people  
into just doing what everyone else does. That way you can't be any  
worse off than most of the market, but you also can't be a lot better  
off. Bertrand Meyer also said the industry is lacking in moral  
fortitude.

Hope you manage to make some progress.

Ian

>
> Cheong Hee
> ----- Original Message -----
> From: Ian Joyner
> To: [email protected]
> Sent: Tuesday, June 20, 2006 12:58 PM
> Subject: Re: Is WebObjects moving away from Windows development  
> platform?
>
>
> On 20/06/2006, at 2:32 PM, Cheong Hee (QSS) wrote:
>
>> I have just visited the Apple WebObjects website as I am preparing  
>> some
>> costing for deployment.  To my surprise, there isn't any pricing  
>> tag for
>> WebObjects.
>
> Because it's now free.
>
>>   As usual, it has a tag price with MAC OSX (which it is given
>> away as a package deal for the MAC platform).
>>
>> I probably missed any news release about this matter.  Has anyone  
>> had any
>> idea about the development support for Windows (for future  
>> release)?  Has
>> anyone recently made purchase and develop in Windows?
>
> WO 5.3.1 developments must be done with Xcode on OS X, so instead  
> of paying $699 for WO, you spend it on a Mac Mini and get a useful  
> machine. 5.3.1 systems can be deployed on "any compatible system"  
> if I recall the wording correctly. Those who are developing for  
> Windows would be able to advise you better.
>>
>> Currently, I am using latest WO5.2.4.  However, if there is no future
>> support for this platform, be it license or pricing, it will be a  
>> big blow
>> to get developers who are using Windows as a platform for many  
>> reasons.
>
> Even if you couldn't deploy on Windows, that wouldn't be a blow –  
> there's never been a better time to ditch Windows for Mac, and it's  
> getting better all the time. But WO Windows support is good to ease  
> the transition.
>
> Ian
>
>
>
>
>
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