Re: GL problems
Thorsten Glaser <[email protected]>
| Newsgroups | gmane.comp.xfree86.devel |
|---|---|
| Message-ID | <Pine.BSO.4.61L.0504261416570.15808__32536.4987635568$1114525383$gmane$org@odem.66h.42h.de> |
David Dawes dixit: >Another useful data point might be a delay loop in place of the usleep(). I was going to try that today, replacing the call usleep in the .s file with a simple delay loop, but checked first if it still failed without, and it worked without the usleep workaround. What did I change? I lowered the default cflags from -march=pentium to -march=i486 (to fix another miscompile in ppp(8)) and rebuilt the whole system (just playing with cflags in X had not helped earlier). I'm surprised, but thankfully it "looks like" a gcc optimisation bug. Thanks for the help, though. Sad: now 108.000 fps instead of 115.200 fps :( By the way, you wanted to provisionally commit my decompress.c, I hope you didn't forget? bye, //mirabile -- > Hi, does anyone sell openbsd stickers by themselves and not packaged > with other products? No, the only way I've seen them sold is for $40 with a free OpenBSD CD. -- Haroon Khalid and Steve Shockley in gmane.os.openbsd.misc