Re: xfree will be the best....
Damien Miller <[email protected]>
| Newsgroups | gmane.comp.xfree86.forum |
|---|---|
| Message-ID | <[email protected]> |
Keith Packard wrote: > In addition, Render includes per-component (RGBA) compositing to improve > image quality on LCD screens and a few new compositing modes needed for > interactive applications. The compositing modes should be largely > compatible with OpenGL, but the component-level compositing has no > equivalent in the OpenGL world that I'm aware of. Couldn't you do this with multiple texture passes? Most recent hardware supports at least 3 texture passes concurrently. -d