Re: Snappy GUI response
Allen Akin <[email protected]>
| Newsgroups | gmane.comp.xfree86.forum |
|---|---|
| Message-ID | <[email protected]> |
On Fri, Jul 04, 2003 at 01:58:00PM -0700, David Jeske wrote: | | ... The kits handed to developers need to "do the right | thing" in most scenerios without them understanding more than some | simple examples at the app-level. If this is so, then experience in the 3D world suggests that the toolkits need to work at a higher level than seems common in the 2D world. At the very least, the toolkit needs a "scene" description that's complete enough for it to make use of any partial or full backing store, cull the set of primitives so that a minimal set is rendered, reorder rendering to take advantage of spatial and attribute coherency, etc. A worthy project, but not an easy one -- it would be somewhat larger than a first-class game engine. Allen