Re: Re: how to write snappy benchmark?
Mark Vojkovich <[email protected]>
| Newsgroups | gmane.comp.xfree86.forum |
|---|---|
| Message-ID | <[email protected]> |
On Mon, 7 Jul 2003, Torgeir Veimo wrote: > Mark Vojkovich wrote: > > > At least in the case of the DRI, this involves taking system- > > wide mutexes and stuff. NVIDIA hardware and direct rendering architecture > > have an advantage here compared to normal PC hardware with the DRI, but > > it's still a problem. > > How different is the NVIDIA proprietary interface from the DRI? Very. Partly because the hardware is very different. Partly because it has a different heritige. NVIDIA's OpenGL was direct rendering under Windows before the DRI existed. NVIDIA's X-Window direct rendering architecture was written to interface with existing direct rendering OpenGL code used under Windows. Mark.