Re: Tesselating complex figures with Render

[email protected]
Newsgroups gmane.comp.xfree86.render
Message-ID <[email protected]>
On 12 May, Keith Packard wrote:
> 
> Around 0 o'clock on May 13, [email protected] wrote:
> 
>> > This conversion would use tables with the same content as 
>> > the ICCCM XDCCC table, essentially an arbitrary array for each
>> > primary.
>> 
>> Isn't that the conversion to XYZ?  (I may be misunderstanding what XDCCC
>> does.)
> 
> Sorry, I was not clear -- I intended to say that I mean to use
> only the linear correction portion of the XDCCC, not the RGB<->XYZ
> conversion matrices.  For gamma correction, there's no need to switch 
> color spaces.  So, the extension would be able to operate in either 
> voltage RGB space (what X calls RGB) or linear intensity RGB (what X calls 
> RGBi).
> 

That will work.  It will also be slow.  I wonder whether there is a simple
kludge that can deal with text quickly.  If the fully correct computation
takes too long a kludge for high contrast text may be appropriate.

R Horn
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