more on IBM to give birth to 'Second Life' business group

David Farber <[email protected]> Sat, 16 Dec 2006 07:01:39 +0900
Newsgroups gmane.culture.people.interesting-people
Message-ID <[email protected]>
( I read it djf)

Begin forwarded message:

From: Dennis Crowley <[email protected]>
Date: December 16, 2006 6:54:10 AM JST
To: [email protected]
Subject: Re: [IP] more on IBM to give birth to 'Second Life' business  
group

> It seems to be that all these hight-tech companies that make a run  
> into the
> Second-Life MP game are burning marketing budget for just a few users.

hi dave -

for anyone interested in this Second Life thread, Clay Shirky  
recently had a great post dissecting the hype around SL and the  
numbers driving a lot of the media / advertiser interest...

	A story too good to check
	http://www.valleywag.com/tech/second-life/a-story-too-good-to- 
check-221252.php

____________
dennis crowley
founder, dodgeball.com

+ [email protected]
+ 917-301-2028
____________




On Dec 15, 2006, at 4:32 PM, David Farber wrote:

>
>
> Begin forwarded message:
>
> From: Leon Kuunders <[email protected]>
> Date: December 15, 2006 8:04:00 PM JST
> To: [email protected]
> Subject: Re: [IP] IBM to give birth to 'Second Life' business group
> Reply-To: [email protected]
>
> Hi David,
>
> It seems to be that all these hight-tech companies that make a run  
> into the
> Second-Life MP game are burning marketing budget for just a few users.
> Although the amount of users that have ever registered at SL is  
> around 2
> million, the number of active users seems to be quite small. During  
> 'business
> hours' around 20000 concurrend user connections are active.
> I wonder how much is invested into the game and how that relates to  
> income of
> the avatars.
>
> Cheers, --Leon.
>
> David Farber wrote:
>
>>
>>
>> Begin forwarded message:
>>
>> From: Dewayne Hendricks <[email protected]>
>> Date: December 13, 2006 9:01:27 AM JST
>> To: Dewayne-Net Technology List <[email protected]>
>> Subject: [Dewayne-Net] IBM to give birth to 'Second Life' business  
>> group
>> Reply-To: [email protected]
>>
>> IBM to give birth to 'Second Life' business group
>>
>> By Stephen Shankland
>> <http://news.com.com/IBM+to+give+birth+to+Second+Life+business 
>> +group/2100-1014_3-6143175.html>
>>
>>
>> Story last modified Tue Dec 12 15:39:57 PST 2006
>> IBM will launch an official group in January to deal with Second Life
>> and other virtual realms from which the company hopes to profit.
>> Virtual reality and other visual interface work is the next  
>> project on
>> IBM's plate, Irving Wladawsky-Berger said in an interview at CNET's
>> Second Life offices. Wladawsky-Berger, vice president of technical
>> strategy and innovation at IBM, led the company's response to earlier
>> technologies that rewrote the rules of the computing industry,  
>> such as
>> e-commerce and Linux.
>> "I have been playing a strong role in helping us start our 3D  
>> Internet
>> and virtual-world efforts. We are launching a new EBO in this area in
>> January--that is, an emerging business opportunity--much like we did
>> with Linux and the grid," Wladawsky-Berger said Tuesday. IBM believes
>> the virtual realm has potential for training, conferences and  
>> commerce,
>> he said.
>> Second Life, an online community run by a company called Linden  
>> Labs, is
>> an electronic universe where people's virtual representations, called
>> avatars, can chat, fly, teleport, browse stores and purchase  
>> goods. IBM
>> has one public island on Second Life, a site named after and  
>> mimicking
>> its Almaden Research Center near San Jose, Calif., but the company  
>> plans
>> to open up 12 more by Monday.
>>
>> Second Life, not unlike blogging, has become a new trend among
>> technology companies hoping to show they're hip to the latest  
>> trends and
>> that believe they might benefit from direct connections to potential
>> customers. In recent months, IBM rivals Dell and Sun Microsystems  
>> have
>> launched Second Life offices and held activities.
>>
>> [snip]
>>
>>
>>
>>
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