[[email protected]: Re: mechanical computation: with Merkle gates, height fields, and thread]
Kragen Javier Sitaker <[email protected]>
| Newsgroups | gmane.culture.people.kragen.discuss |
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| Message-ID | <[email protected]> |
----- Forwarded message from Don Marti <[email protected]> ----- From: Don Marti <[email protected]> To: Kragen Javier Sitaker <[email protected]> Subject: Re: mechanical computation: with Merkle gates, height fields, and thread begin Kragen Javier Sitaker quotation of Mon, Jun 28, 2010 at 03:37:01AM -0400: > For automated fabrication to help much with building mechanical > computers, compared to just carving them out of wood or steel or > whatever with non-automated machine tools, it’s going to have to > reduce the number of separate pieces that you have to assemble > manually when you’re done. Some kinds of 3-D printing can print > already-assembled parts that mesh together nicely and aren’t stuck > together; others can’t. Those that can’t will probably require manual > assembly for a while yet. (Although, hey, pick-and-place machines > could be used for that, right?) Some 3d printers will print a mix of low-melting-point and high-melting-point voxels (plastic and wax), so you take the object out of the printer and melt the wax out to get the finished product. You could also print a mix of water-soluble and water-insoluble material, or use a different solvent, or use a placeholder material that will react with some other reagent after printing. -- Don Marti http://zgp.org/~dmarti/ [email protected] ----- End forwarded message ----- -- To unsubscribe: http://lists.canonical.org/mailman/listinfo/kragen-discuss