Re: VECTOR: Cocktail BZ
"Clay Cowgill" <[email protected]> Fri, 8 Jul 2005 13:50:12 -0700
| Newsgroups | gmane.games.arcade.vector |
|---|---|
| Message-ID | <09dc01c583fe$a35adce0$6400a8c0@ClayP4> |
> I may have located a cocktail BZ but it's missing a > few parts - both boards, PSU, monitor, one set of > joysticks and the lid. Ok, so I have a box on legs > with a wiring loom, 1 1/2 coin mechs and two > joysticks. FWIW, that would be a pretty interesting find. Travis Hagen and I found the one "existing" unit in Oregon when we bought the contents of the garage of an ex-Atari employee. ;-) I don't know who finally picked it up-- it was too expensive for us at the time. (This is the same guy that Travis got the prototype "FutureTank" marquee from.) The guy we bought the stuff from was the technician on the product and he said he built the actual machine and that there was only one. I do believe I have the original schematics for it somewhere. (A standard BattleZone engineering print with red ink marking up the changes he made.) He said that the display was B/W only (no overlay) because they couldn't think of a good way to handle the overlay colors since the display flipped for each player and coloring the radar would mean the playfield being red on the bottom... -Clay