Re: VECTOR: Space Duel Sound Issue - SIDE NOTE

Steven Winslow <[email protected]>
Newsgroups gmane.games.arcade.vector
Message-ID <[email protected]>
Oh yea,

I forgot to mention, when I swapped the POKEYs

The explosion sound came back but some of the other sounds were
missing.

The fireworks show was working but during game play all the
"satellites" were traveling in the same exact position and
trajectory!

Made for very interesting game play...

Thanks Again !

Steve

At 10:28 PM 12/22/2004, you wrote:

Matt!

I was just heading back out to the garage to try and swap around POKEYs
when your response came through...

You are correct. I had a tube of them that I bought from Chris
Loggans many moons ago in anticipation I might be able to use them
someday. Sure enough, one of the POKEYs were bad. Even the
Fireworks show at the end of the game is now working normally!
Thanks for your help....

Steve

At 09:17 PM 12/22/2004, you wrote:

You may have a flaky POKEY
chip. Try swapping that and see what happens.

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