RE: VECTOR: Tech: Tempest trouble
"Alex Yeckley" <[email protected]> Wed, 27 Apr 2005 11:13:34 -0400
| Newsgroups | gmane.games.arcade.vector |
|---|---|
| Organization | Elektron Forge |
| Message-ID | <[email protected]> |
> 1st problem- the "mazes" are displayed correctly and gameplay is > accurate, but the text is all stretched out and unreadable > ,unreadable in that the text is weird symbols. It seems you have a problem with the DVG (or is it considered an AVG? - either way, the ultimate outputs are both analog). That probably explains both sets of problems you have described. If that's correct, it's going to be a board level repair requiring the usual types of test equipment. Suspect anything that the ALPHANUM line feeds into (which is unfortunately a lot of things). Alex ---- [email protected] www.elektronforge.com