Re: VECTOR: Cinematronics Multigame

"Lewis D'Aubin" <[email protected]> Thu, 05 May 2005 13:57:15 -0500
Newsgroups gmane.games.arcade.vector
Organization C.O.G.
Message-ID <[email protected]>
> I know that it is not that simple for Cine games. Jumpers between the
> board are different, pinouts for the CPs change, etc.  There may few 1
> or 2 that can be done this way but not many.

Perhaps... but I know that Sean Riddle has done some good work in this 
direction, and claims to have 9 games running already!  (don't know if 
he's already patched the CP differences in code though.)

See:
http://members.cox.net/seanriddle/cinematr.html

> Mark Shostak has more information. www.cinelabs.com

Right... but that page hasn't changed in a couple years... that's why I 
made this post to the Vectorlist.  Hoping that some of these folks chime 
in with updates on their projects.

Is the sound board issue still the biggest problem?  I know I'd pay good 
money for a multigame kit (my space is kind of tight over here), and 
I'll bet a bunch of others would also...

							-Lewis