Re: memory pool algorithms

Alen Ladavac <[email protected]>
Newsgroups gmane.games.devel.algorithms
Organization Croteam
Message-ID <[email protected]>
Thursday, April 23, 2009, 6:34:16 PM, Paul wrote:
> Thanks Alen, I *think* this is the same solution that Jeremiha posted and
> looks like it will suit my purposes nicely  

Yes, I think it is the same. My ISP was down, so I didn't see Jeremiah
has posted already before me. :) I like the neat trick of joining the
used and free arrays into one.

Also note the difference in the address-to-index mapping. That mapping
is necessary if the objects are going to be referenced from the
outside, because the indices change at deallocation. If you are going
to reference and delete the objects only through iteration, then you
don't need it.

Cheers,
Alen


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