Re: Turing machine question

Jon Valdés <[email protected]>
Newsgroups gmane.games.devel.algorithms
Message-ID <[email protected]>
This sounds pretty much like what you're talking about:
http://en.wikipedia.org/wiki/Linear_bounded_automaton

Good Luck!

Regards,
   Jon Valdés

On Thu, Jul 16, 2009 at 2:33 PM, Danny Kodicek<[email protected]> wrote:
> I've been making a small game about Turing machines, which features a
> programmable robot that moves boxes around on a straight track, and I'm
> wondering if anyone knows the answer to this question:
>
> My robot works very similarly to a Turing machine, with one exception: it
> can pick up and move boxes, but it can't create or destroy them. So if there
> are 8 boxes on the track (equivalently, if there are 8 1's on the Turing
> Machine tape), there will always be 8 boxes (one of which may be being
> carried by the robot). Does anyone know if it's possible, given sufficient
> boxes to work with, to make a universal TM using this system? My instinct
> says no, but I'd be interested to know if the problem has been analysed or
> has a name.
>
> Thanks
> Danny
>
>
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