mouse smoothing
Jeff Russell <[email protected]>
| Newsgroups | gmane.games.devel.algorithms |
|---|---|
| Message-ID | <[email protected]> |
Survey Time: What is your preferred method for smoothing mouse input for a game (for cases where the mouse is used to tilt and swivel a first person or third person view)? "Too much" smoothing might be just trading latency for smoothness, and too little might seem jerky, etc. What algorithms do people like? Jeff ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ GDAlgorithms-list mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list Archives: http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list