mouse smoothing

Jeff Russell <[email protected]>
Newsgroups gmane.games.devel.algorithms
Message-ID <[email protected]>
Survey Time:

What is your preferred method for smoothing mouse input for a game (for
cases where the mouse is used to tilt and swivel a first person or third
person view)?  "Too much" smoothing might be just trading latency for
smoothness, and too little might seem jerky, etc.  What algorithms do people
like?

Jeff

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