Re: Algorithm to return point to surface of concave volume
Nguyen Binh <[email protected]>
| Newsgroups | gmane.games.devel.algorithms |
|---|---|
| Message-ID | <[email protected]> |
>> Actually there is such method. Our method doesn't try to merge >> multiple local contacts into one contact but handle all of them >> directly. [...] > > If would probably be more helpful to the OP if you offered a > solution beyond an academic nod to "our method". > The idea is there : let LCP system decides which contact is actually active. I dont know how what to offer more. "Our method" was there in various publications and was implemented in dvc2D which you can get all information from here: Here is our website : http://twiki.cs.rpi.edu/twiki/bin/view/RoboticsWeb/WebHome ------------------------------------------------------------------------------ The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com _______________________________________________ GDAlgorithms-list mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list Archives: http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list