Re: Low pass filter on quaternions

"Juan Linietsky" <[email protected]> Sun, 28 Mar 2010 17:22:12 +0000
Newsgroups gmane.games.devel.algorithms
Message-ID <1825095989-1269797090-cardhu_decombobulator_blackberry.rim.net-1862129380-@bda2250.bisx.prod.on.blackberry>
I don't have any code handy, but since for a lowpass filter you need the "difference",  I guess you can obtain that with the inverse or something similar.. Also keep in mind it may be easier to just lowpass a 3x3 matrix since you want to rule out high freq noise
------Original Message------
From: John McCutchan
To: Game Development Algorithms
ReplyTo: Game Development Algorithms
Subject: [Algorithms] Low pass filter on quaternions
Sent: Mar 27, 2010 23:14

Hi,

I have a sequence of quaternions and want to filter out any high
frequency changes. I'm wondering if anyone has a paper or some code
for performing a low pass filter on quaternions?

Thanks,
-- 
John McCutchan <[email protected]>

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