Speculative Contacts

Paul Firth <[email protected]> Mon, 28 Mar 2011 20:27:01 +0100
Newsgroups gmane.games.devel.algorithms
Message-ID <[email protected]>
Hi guys,

Just thought i'd post this here in case you've not already seen the
article in the thread on gamdev.net:

http://www.wildbunny.co.uk/blog/2011/03/25/speculative-contacts-an-continuous-collision-engine-approach-part-1/

Its my blog post on a new collision detection technique as seen in
games such as Little Big Planet...

Hope you enjoy it :)

Cheers, Paul.

-- 
Paul Firth
http://www.wildbunny.co.uk
http://www.facebook.com/WildbunnyLtd
email: [email protected]

------------------------------------------------------------------------------
Create and publish websites with WebMatrix
Use the most popular FREE web apps or write code yourself; 
WebMatrix provides all the features you need to develop and publish 
your website. http://p.sf.net/sfu/ms-webmatrix-sf
_______________________________________________
GDAlgorithms-list mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list
Archives:
http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list