Speculative Contacts
Paul Firth <[email protected]> Mon, 28 Mar 2011 20:27:01 +0100
| Newsgroups | gmane.games.devel.algorithms |
|---|---|
| Message-ID | <[email protected]> |
Hi guys, Just thought i'd post this here in case you've not already seen the article in the thread on gamdev.net: http://www.wildbunny.co.uk/blog/2011/03/25/speculative-contacts-an-continuous-collision-engine-approach-part-1/ Its my blog post on a new collision detection technique as seen in games such as Little Big Planet... Hope you enjoy it :) Cheers, Paul. -- Paul Firth http://www.wildbunny.co.uk http://www.facebook.com/WildbunnyLtd email: [email protected] ------------------------------------------------------------------------------ Create and publish websites with WebMatrix Use the most popular FREE web apps or write code yourself; WebMatrix provides all the features you need to develop and publish your website. http://p.sf.net/sfu/ms-webmatrix-sf _______________________________________________ GDAlgorithms-list mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list Archives: http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list