Re: Draw & fill regular polygon?

Joel B <[email protected]> Thu, 11 Aug 2011 09:32:08 -0700
Newsgroups gmane.games.devel.algorithms
Message-ID <[email protected]>
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On Aug 10, 2011, at 8:15 AM, Jacobo R=EDos wrote:

> Hi Joel,
>=20
> Maybe what you're looking for is something like this:
>=20
> =
http://www.dpfiles.com/dpfileswiki/index.php?title=3DTricks_of_the_Windows=
_Game_Programming_Gurus%2C_Chapter_8:_Vector_Rasterization_and_2D_Transfor=
mations#Solid_Filled_Polygons
>=20
> it's from an old book of Andre LaMothe, in this chapter he described =
how to rasterize poligons with just a pointer to vram.
>=20
> check it out.
>=20
> hope it's usefull. ;)
>=20


Very nice!=

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<html><head></head><body style=3D"word-wrap: break-word; =
-webkit-nbsp-mode: space; -webkit-line-break: after-white-space; =
"><div>On Aug 10, 2011, at 8:15 AM, Jacobo R=EDos wrote:</div><div><br =
class=3D"Apple-interchange-newline"><blockquote type=3D"cite"><div>Hi =
Joel,</div><div><br></div><div>Maybe what you're looking for is =
something like this:<br><br><a =
href=3D"http://www.dpfiles.com/dpfileswiki/index.php?title=3DTricks_of_the=
_Windows_Game_Programming_Gurus,_Chapter_8:_Vector_Rasterization_and_2D_Tr=
ansformations#Solid_Filled_Polygons">http://www.dpfiles.com/dpfileswiki/in=
dex.php?title=3DTricks_of_the_Windows_Game_Programming_Gurus%2C_Chapter_8:=
_Vector_Rasterization_and_2D_Transformations#Solid_Filled_Polygons</a></di=
v>
<div><br></div><div>it's from an old book of Andre LaMothe, in this =
chapter he described how to rasterize poligons with just a pointer to =
vram.</div><div><br></div><div>check it =
out.</div><div><br></div><div>hope it's usefull. ;)</div>
<div><br></div></blockquote></div><br><div><br></div><div>Very =
nice!</div></body></html>=

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