Re: Ideas for a short game coding party
"Aras Pranckevicius" <[email protected]> Fri, 10 Oct 2003 15:33:31 +0300
| Newsgroups | gmane.games.devel.design |
|---|---|
| Message-ID | <000901c38f2a$b7edf6d0$0300a8c0@pokas> |
> For the mic game idea, you should provide some basic signal > processing code, like FFTs, zero-crossing analysis, tone extraction > and tracking etc. Yes - but that's only the sound part. I can also, say, assume all games will be 2D, and provide some sprite rendering and related utils... You see, not every participant (if any!) will be professional developer, so it's best to provide as much pre-made utilities as possible (even if most of them get unused in the actual game)... Aras Pranckevicius aka NeARAZ http://www.gim.ktu.lt/nesnausk/nearaz/ ------------------------------------------------------- This SF.net email is sponsored by: SF.net Giveback Program. SourceForge.net hosts over 70,000 Open Source Projects. See the people who have HELPED US provide better services: Click here: http://sourceforge.net/supporters.php _______________________________________________ Gamedevlists-design mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-design Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=556