RE: Indie games?
Brian Hook <[email protected]> Wed, 26 Feb 2003 02:44:08 -0800
| Newsgroups | gmane.games.devel.design |
|---|---|
| Message-ID | <[email protected]> |
>But in almost all reviews there was a mention of how dated the >graphics technology was. If the reviewer had an overall favorable >impression of the game, it was along the lines of "dated but OK", >otherwise it was "too dated to compete". Not to belabor the point -- and without having seen your game even once -- then I would think that the design wasn't sufficiently different for the reviewers to retain interest. Take that same type of engine and do a radically different design, or at least one that makes people sit up and realize that it IS different, and you're onto something. Brian ------------------------------------------------------- This SF.net email is sponsored by: Scholarships for Techies! Can't afford IT training? All 2003 ictp students receive scholarships. Get hands-on training in Microsoft, Cisco, Sun, Linux/UNIX, and more. www.ictp.com/training/sourceforge.asp _______________________________________________ Gamedevlists-design mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-design Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU6