RE: FPS console controls

[email protected] Fri, 4 Apr 2003 15:29:03 -0800
Newsgroups gmane.games.devel.design
Message-ID <OF78FBBD0A.6B867C74-ON88256CFE.007F772A-88256CFE.0080323A@playstation.sony.com>



Tom:
> If (like me) you are one of the people that has played Halo and become
good at the dual-stick controls, Metroid drives you bonkers.

Restated like this, I would agree. Dual stick, with lock-on, would have
been best for MP. Being able to use the look stick to move the sight
relative to the lock would have been cool. Non-homing weapons were near
useless on fast moving enemies.

Javier:
>After playing with the XBox controller, the PS2 seems too smal and...
light, or weak, or something.

The dead zones on the DualShock are far too large. The actual sticks on the
XBox, and GC are much more accurate, although I dislike the sprung loaded
shoulder buttons on each. Made Metroid physically painful, and GunValkyrie
impossible to actually play, especially when combined with it's use of the
stick buttons. In fact, if you want a pathologically bad FPS control
system, look at GunValkyrie.

Cheers,
Phil



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