Re: RE: FPS console controls

Jan Ekholm <[email protected]> Sat, 5 Apr 2003 13:27:19 +0300 (EEST)
Newsgroups gmane.games.devel.design
Message-ID <[email protected]>
On Fri, 4 Apr 2003 [email protected] wrote:

>didn't actually play halo, but i can't see how this is any different.  
>the fatal flaw is in the control scheme period.  console manufacturers
>simply created bad controls...

I think that console controllers are excellent. Thinking about the
requirement for a small controller with a lot of functionality and the
need to be able to take a lot of punushment, I think they have succeeded
very well. Who the h*ll would like to sit in your favourite TV couch with
a bulky keyboard and a mouse on the floor just to play some game? Not
doable. Mouse an keyboard are better for a selected few game types, such
as FPS and RTS-like games, but they need so much more *clean* space (for
the mouse to work) so that the combination is useless in front of a TV
(where at least I want to play my games).

-- 
  And it came to pass that in time the Great God Om spake unto Brutha,
    the Chosen One: "Psst!"
                                        -- Terry Pratchett, Small Gods



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